👋 Welcome to this new short post about design patterns in software development!

Here you will find valuable information to improve your skills as a developer. Remember that design patterns are important tools, but they must be used with care. Enjoy the reading! 😊

For this article I will rely on the information obtained from **Refactoring Guru,* I highly recommend this site*

What is Desing Patterns? 🤔

Design patterns are reusable solutions to common design problems in software development. These patterns are based on solutions that have been tried and tested in previous projects, meaning they are proven solutions that have been shown to be effective.

Classification of Different Types of Design Patterns 🔍

There are three types of design patterns:

  1. Creational Patterns: Used for efficient object creation, creational patterns include:
    1. Singleton
    2. Factory
    3. Abstract Factory
    4. Builder
    5. Prototype
  2. Structural Patterns: Used for organizing relationships between objects, structural patterns include:
    1. Composite
    2. Facade
    3. Decorator
    4. Adapter
    5. Bridge
    6. Proxy
    7. Flyweight
  3. Behavioral Patterns: Used for managing interaction between objects, behavioral patterns include.
    1. Chain of Responsibility
    2. Mediator
    3. State
    4. Command
    5. Memento
    6. Iterator
    7. Observer
    8. Template Method
    9. Strategy
    10. Mediator
    11. Visitor

Why Use Design Patterns? 🤔

Design patterns can save time and effort in the development process. By implementing design patterns, developers can follow tried and tested solutions, meaning they are less likely to make errors when solving common design problems.

Why Handling Design Patterns Makes You a Better Developer 🚀

Design patterns are valuable tools for any developer. By having an understanding of design patterns, developers can efficiently solve common design problems, meaning they can create high-quality software more quickly.

Warnings About Using Design Patterns ⚠️